D.A.D.

Digital Amiga Dreams

Interviews - Andreas Falkenhahn

Real name: Andreas Falkenhahn
Date of birth: secret (too young to tell everyone!)
Place of residence: Arzell, Germany

DAD: Please introduce yourself first to our readers. Who are you when you're not writing programs for Amiga? What are your main hobbies and interests?

AF: Well, of course my main hobby and interest is everything that deals with computers, preferrably Commodore ones :-) But I also have some other hobbies like performing classical music on my piano or on the organ (in church!). I'm also very much interested in watching cool movies and TV shows, Married... with children, Talespin and Jesse to name but three.

DAD: Developing shareware and freeware programs for Amiga is probably only your hobby. What do you do for living?

AF: Well, luckily I'm still a student so I have kinda much time to code and don't have to work full time to get around. But to answer your question: the money I earn with my shareware programs are far away from the wage of a steel worker, so if I would not be a student, I would have to work somewhere to get around in life...

DAD: Which was your first Amiga and when did you get it? Was it your first computer? When did you start programming?

AF: I got my first Amiga kinda late, it was in 1993 and it was only an A500. As there were a lot of jump'n'run games for it I spent a whole year playing them and as Aladdin was released, I bought an A1200 in early 1995. Then games became rare so I started to do something else with my Amiga. And that was... programming.

DAD: Which Amigas and other computers do you currently own?

AF: Luckily I own a lot of Amigas: One A1200 with a Blizzard 1230/IV and 8 MB RAM in the original case, one A1200 with a Blizzard 1240 in a Micronik tower, an A2000, a CD32, a CDTV and an A600. The A1200 in the tower is my fastest Amiga so I use it for the programming stuff. Unfortunately I don't have an Amiga with a graphics board or PPC card; this would be too expensive for the A1200 so my Workbench actually runs in 640x256 with 16 colors all the time :-) I also own a Pentium II with 400 MHz and some extra boards and unfortunately also with Windows 98. Finally I got some consoles which I really like, namely the Super Nintendo and the Sega Mega Drive.

DAD: Many of your programs are installer tools. What where main reasons behind your decision to write such programs?

AF: The main reason was, that I got a CD32 with a SX-1 in early 1996 and I wanted to play some games on harddisk from my A1200 or from the CD32's harddisk. So I tried a bit and figured out some specifics of the CD32 which then made me to create my first, serious program: the CD32 Games Install Kit. This tool is still in development and let me say, it's better than ever.

DAD: There are many other installer tools available which do similar job. Which are in your opinion the main advantages of your programs in comparison to other solutions, i.e. why should someone decide to use your tools?

AF: As I always state in the docs, my installers aren't meant to be challengers for WHDLoad or JST. Those programs are really great and I also use them! But you have to work very hard to get an installer up and running and it often patches your system very hard. My installers are mostly just small patches and modifications to run a game on every Amiga. Of course this is only possible because the games are designed to run from DOS. There's no possibility to do this with an NDOS game! Furthermore, my installers can analyse games and install them even if I didn't create an installer for them! This doesn't work for just every game, but for a lot it does.

DAD: Your most famous program is probably Rainboot. Please describe its features shortly and tell us where you got the ideas for everything the program is capable of.

AF: Well, first of all I have to say that it was Kimmo Pekkola who had the idea for Rainboot and who coded it until version 2.2. Unfortunately, he ran out of money and had to sell his Amiga because he needed a PC for studying. I was a big fan of Rainboot and was very disappointed that it was cancelled by him, so I asked him if I can have the sources to continue the development. When I got them in autumn '97 I tried to implement new features and stuff but I didn't understand anything at all, because Rainboot is kind of complicated in some things and partly also bangs the hardware a lot. So it was in spring 98 when the first Rainboot version under my direction appeared. Starting in summer 98 I added a lot of features and I also decided to release it as very cheap shareware (10 DM). I do not mean this fee really serious because it's just a shame compared to the effort I put into this program, it's much more to see if the program is used and liked. 10 DM is a fee that everyone can pay. I cannot describe all Rainboot features because they're just too much, but I can say that, basically, Rainboot is a multimedia picture viewer for the bootup. In the meantime, it's also a multimedia viewer for the Workbench but it was originally meant to be a boot pic viewer and that's also still the priority.

DAD: Many people think that it is quite complicated to configure Rainboot. Why did you decide not to write a comfortable configuration editor as it is usual for such programs? What is your advice for those who have problems configuring it?

AF: Unfortunately I started to code the RCC, Rainboot Configuration Creator, but I started it the totally wrong way. It's now a big fat program with a lots of bugs and I'm afraid of looking in the sources because it's so messy. If I had started it in a modular way everything would be so easy now, so I'm kind of disappointed of myself. I would really start to reprogram the whole program but the lack of support prevents me from doing so. I hardly get any registration for Rainboot and cracked versions are all around. I even get no bug report at all, for example the Rainboot 3.0 on Aminet has a real serious bug in it which noone has discovered yet, although you will discover it if you use the program. So what tells this to me? It tells to me: man, noone is using your program so why put any further effort in it? I would really like to expand Rainboot very much if I would get only a bit of support from the users. And that doesn't mean that I want registrations! Of course I also want them, but if you don't want to register, send me at least a mail and state: "Yeah, I'm using your program....keep it updated" or so. Another thing that gets onto my nerves is that some people are always critizing Rainboot and writing wrong stuff about it. Some are too stupid to get it running properly and then just write: "The shit does not work. Smash it away." For example in a German news magazine (AMIGA aktuell) my CD-ROM was reviewed and the person who wrote the test was shouting: Rainboot does not work on my high super duper Amiga, it was written for low-end Amigas and will only run properly there. It does not run on graphics boards either. Well, nearly every user runs Rainboot on graphics boards and so I know it runs although I haven't got of such a setup. So I contacted that person and wanted to help him to get Rainboot running. I asked him for a bug report now more then four times over a period of two months and he keeps saying: "I will send it later, no time bla bla bla". Well, he doesn't seem to be interested in this at all but he wrote that Rainboot does not run properly. He also wrote that "he wouldn't mind me coming to him and seeing what's wrong there". Bad humor that is, he doesn't help me in any way and I'm really willing to help him!

DAD: You have just released a CD which contains most of your Amiga work. Why did you decide to release such a compilation?

AF: To be honest: of course to make money. The CD is such a bargain for only 30 DM while all the full versions would cost over 80 DM but the CD doesn't do so well. I mean I sold some copies but not what I had expected. Maybe this will change in the future but unfortunately the biggest magazines refuse to review my CD-ROM although they reviewed many many bull shit which is shame compared to my CD. Again, this tells me: your work is more or less superfluous. I can only promote the CD on the internet. I cannot reach the Amiga user without access to the internet if those magazines refuse to print a test about the CD.

DAD: The list of your Amiga software is really huge. Which are your programs you are most proud of and why?

AF: I am not really proud of any of my programs any more because in my opinion not much people are using them. Of course I wrote hell a lot programs and spent so much time with them but I didn't get much back from the community so I'm currently rather retired from coding for the Amiga. The only thing I can tell you is, that my favourite program is the CD32 Games Install Kit because it was my first real program and I like it very much. This is mainly because I am a big fan of the CD32 and also the CDTV.

DAD: How many registered users of your software are there approximately? Are you satisfied with this number? What are the recent trends: are you receiving more or less registrations than you did in the past?

AF: No, I am not satisfied at all. Currently I'm receiving hardly any registrations. To give you a straight example: you might remember the "The Best Of Airsoft Softwair" CD-ROM, the first one published by APC&TCP. Well, there were around 250 copies sold that are 7500 DM. From this money I got only 500 DM. This is three times the daily wage of a steel worker. And I spent so much time into this CD. It's just a whole cry.

DAD: Which of your programs are you still developing? Do you have plans for any new products?

AF: I'm trying to keep my programs updated a bit, especially for the few owners of my CD-ROM, because I want to support them because they supported me. But I also have to say that I'm currently working on a Rainboot for the Windows platform which will have a slightly different function than it has on the Amiga of course. I have plans for new Amiga products but the actual situation with the lack of support prevents me from starting anything new. My latest and maybe last program for the Amiga were the CDTVTools. This was a very nice set of programs and I'm sure many people liked it but I got only one or two mails from users. This is far too less, I need feedback... I cannot work without it.

DAD: Do you plan to keep supporting Amiga and developing for it? How do you like other computer platforms available today? Have you ever thought about developing for them?

AF: I'm already developing on Windows because the Amiga doesn't satisfy me enough. I need feedback to see that my work is appreciated and if I do not get it, I think that all is senseless and so I move to another platform. Again, feedback doesn't mean registrations! I do not program to make money. I program because it's fun and I want to do something useful for the community.

DAD: What do you think about AmigaDE and about the future of Amiga in general?

AF: I think that it has no chance of being successful. You just cannot compete with Windows any more. It's all over. Commodore has lost the war. They were just too stupid, because they had the greatest product ever with the undoubtedly greatest OS ever and what did they do with it: market it as a game machine...They were just too stupid! Amiga could be there where Windows now is: at the top. Commodore had so much money due to the success of the C64, A500 and so on. But the managers had better things to do than support the development of new technologies. Unfortunately, Escom didn't make it better and what followed after that: it's only a joke. I cannot think about or I will get very angry. We were always told from 1996 until now that there will be new Amigas bla bla bla: I give a fuck about that! Forget it guys! You aren't able to do anything! Five years of doing nothing and then a new OS from scratch. What a bull shit! Sorry to use this language but as I said, I get real angry when thinking about those things. They always made us hope but they did nothing nothing nothing!

DAD: Would you like to say anything to our readers at the conclusion?

AF: Keep the faith, but more in new projects like MorphOS or new PPC cards for the classic AmigaOS than in the AmigaDE from the 'Amiga, Inc' which has nothing to do with the classic Amiga, with our Amiga. The classic Amiga is the only Amiga.

DAD: Thank you very much for your answers and good luck with the CD sales.

AF: I will really need good luck but I'm not very positive as you can see from this interview. Everything is getting a bit on my nerves. I'm doing and I did so much and I get so small support.

(C)2000-2001 Damir Arh, All rights reserved.

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